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Experimental miniKanren implementation
Jed Barber
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7 days
States are now custom linked lists
Jedidiah Barber
7 days
Moved < operator for Graph_Component_Access over to Pretty_Print package
Jedidiah Barber
8 days
Refactor of evaluation using custom bookkeeping datatype instead of Maps
Jedidiah Barber
10 days
Fixed oversight in Resolve_First after switch to using a Vector in State
Jedidiah Barber
10 days
Streamlined some Fresh declarations now that it won't affect performance
Jedidiah Barber
10 days
State now uses a Vector instead of a Map
Jedidiah Barber
10 days
Cached results now freed after being used by all possible branches
Jedidiah Barber
12 days
Counter for next available Variable now held by each Goal instead of being ↵
Jedidiah Barber
global
12 days
Removed free logic Variable tracking in States, removed Fresh_Node and ↵
Jedidiah Barber
Static_Node from Goal graphs
13 days
Recurse fixed, caching functions consolidated
Jedidiah Barber
2026-01-12
Removed Nametags and identifier aliasing for Variables
Jedidiah Barber
2026-01-06
Slight efficiency improvements to comparison subprograms
Jedidiah Barber
2026-01-05
Small speed improvement to division
Jedidiah Barber
2026-01-05
Logarithms now work for base=3
Jedidiah Barber
2026-01-05
Very slight improvement to Unify checks
Jedidiah Barber
2026-01-04
Slight refactor of final branch of Logarithm to use GTE
Jedidiah Barber
2026-01-02
Addition/subtraction test program, bugfix in Add
Jedidiah Barber
2026-01-02
Fixed minor Math issues that didn't error until instantiation
Jedidiah Barber
2026-01-01
Division, logarithm, exponentiation
Jedidiah Barber
2025-12-25
Repeated multiply version of exponentiation
Jedidiah Barber
2025-12-25
Reorganisation and additional numeric comparison subprograms
Jedidiah Barber
2025-12-25
Arithmetic -> Math package rename
Jedidiah Barber
2025-12-25
Multiply and arithmetic comparison operators
Jedidiah Barber
2025-12-21
Addition and subtraction arithmetic
Jedidiah Barber
2025-12-19
Worlds separated into Goals that run on a State, improvement to unification ↵
Jedidiah Barber
efficiency
2025-12-18
Added missing equality function for Term
Jedidiah Barber
2025-12-18
Reduced number of reallocations for conjunct operations
Jedidiah Barber
2025-12-16
Can now output the basic structural DAG of a World in DOT format
Jedidiah Barber
2025-12-14
Core rewritten with memoisation, but somehow Zebra example is bugged
Jedidiah Barber
2025-11-23
Switches out Holders for Controlled component in Term
Jedidiah Barber
2025-11-19
Added generic to make it easier to abbreviate Fresh
Jedidiah Barber
2025-11-19
Reification, including Term flattening and Treeification
Jedidiah Barber
2025-11-18
Removed Buffer variant Generator
Jedidiah Barber
2025-11-17
Lazy Conjunct should properly work for infinite results now
Jedidiah Barber
2025-11-17
Refactor of Conjunct Generators
Jedidiah Barber
2025-11-16
Improvements to Fresh and Take
Jedidiah Barber
2025-11-16
Variable counting handled properly on a per-State basis
Jedidiah Barber
2025-11-16
Worlds now use Indefinite_Holders for holding themselves
Jedidiah Barber
2025-11-15
GNAT bug workaround
Jedidiah Barber
2025-11-15
Refactor of Terms that causes GNAT to STORAGE_ERROR
Jedidiah Barber
2025-11-15
Prelude combined into base, lazy Conjunct kinda working but still loops in ↵
Jedidiah Barber
some circumstances
2025-11-13
Improved memory management for world gen
Jedidiah Barber
2025-11-13
Slight parameter alignment fix
Jedidiah Barber
2025-11-13
Refactor of rollover laziness
Jedidiah Barber
2025-11-12
Prelude now derives its own World so dot notation works for those subprograms
Jedidiah Barber
2025-11-12
Recursive portions of prelude
Jedidiah Barber
2025-11-12
Bugfixes in Unify and Term Image, query function for World failure
Jedidiah Barber
2025-11-11
Finegrained better handled laziness, forced evaluation, disjunct for world ↵
Jedidiah Barber
arrays
2025-11-11
Non-recursive, non-numeric portions of prelude
Jedidiah Barber
2025-11-10
Infinite number of States in a World enabled with lazy evaluation
Jedidiah Barber
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